The Product Model

Cross-Functional #96: This week: UXDX Trends: The problem with problems, remuneration and Demo-Demo loops

 
This week, we feature the the problem with problems, remuneration in flat structures,  Demo-Demo loops and more...
 
 
Enabling the Team
A Remuneration Method For Flat Organizations by Joost Minnaar
Joost dives deep into assessing skills, capabilities and leadership. Using a diamond model companies can make fair and transparent salary decisions.
Restructures are often seen as a silver bullet to faster coordination. But that doesn't change the culture. Start Small, Nail It, Then Scale It
 
 
Product Direction
 
by Jeff Gothelf
OKRs are ultimately guesses. We need to make the best-informed guesses and then continuously validate with real customers.
by John Cutler
People can fall in love with problems as much as falling in love with solutions. But outcomes can be achieved by tackling different problems.
Continuous Discovery
 
by Jennifer Hall
Awkward formatting but great content on how you can adapt your research strategies depending on whether you're building a B2B or a B2C product.
by Inside.TechLabs
What happens when a team of data scientists is asked to validate a user journey flow? An interesting, different, take on standard analysis.
 
 
Continuous Design
 
by Dave Rupert
Teams should focus on minimising the time between demos because they improve meetings, workflows, project scoping and more.
by Daniel de Mello
A deep dive look at AirBnB's redesign and how they are focusing on the long tail revenue to boost growth.
Continuous Delivery
 
by James Governor
Developer Experience is about creating an environment in which a developer can do their best work. But environments and workloads can lead to a DX Gap.
by Kin Lane
APIs over applications, if you're into that sort of thing. The article also incudes a lot of really good developer habits that can be adopted anywhere.
 
UXDX APAC IN JUST 6 WEEKS
 
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